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Unusual World Map
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• Scale and accuracy
Many, but not all, maps are drawn to a scale, expressed as a ratio such as 1:10,000, meaning that 1 of any unit of measurement on the map corresponds exactly, or approximately, to 10,000 of that same unit on the ground. The scale statement may be taken as exact when the region mapped is small enough for the curvature of the Earth to be neglected, for example in a town planner's city map. Over larger regions where the curvature cannot be ignored we must use map projections from the curved surface of the Earth (sphere or ellipsoid) to the plane. The impossibility of flattening the sphere to the plane implies that no map projection can have constant scale: on most projections the best we can achieve is accurate scale on one or two lines (not necessarily straight) on the projection. Thus for map projections we must introduce the concept of point scale, which is a function of position, and strive to keep its variation within narrow bounds. Although the scale statement is nominal it is usually accurate enough for all but the most precise of measurements.
Large scale maps, say 1:10,000, cover relatively small regions in great detail and small scale maps, say 1:10,000,000, cover large regions such as nations, continents and the whole globe. The large/small terminology arose from the practice of writing scales as numerical fractions: 1/10,000 is larger than 1/10,000,000. There is no exact dividing line between large and small but 1/100,000 might well be considered as a medium scale. Examples of large scale maps are the 1:25,000 maps produced for hikers; on the other hand maps intended for motorists at 1:250,000 or 1:1,000,000 are small scale.
It is important to recognise that even the most accurate maps sacrifice a certain amount of accuracy in scale to deliver a greater visual usefulness to its user. For example, the width of roads and small streams are exaggerated when they are too narrow to be shown on the map at true scale; that is, on a printed map they would be narrower than could be perceived by the naked eye. The same applies to computer maps where the smallest unit is the pixel. A narrow stream say must be shown to have the width of a pixel even if at the map scale it would be a small fraction of the pixel width.
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